THE ALCHEMY ENDEAVOR: White Raven 0.5
Magic isn’t real.
It’s simply the place where science ends and mystery begins… right?
Being a dark web acquisitions agent is a lot like you might expect—doing bizarre jobs for shadowy people who don’t want to get caught. Toss an NMA job in on top of that (don’t ask) and suddenly the world turns upside-down. Luckily, these jobs pay extra, and just because you can’t figure the science, doesn’t mean it’s magic.
Get in.
Get out.
Get paid.
Unless you meet a counter agent on the hunt for the exact same item… Then, things can get messy—for you and the universe.
THE HOLLOW KISS: White Raven 1
Bloody Walls and Supernatural Espionage Were Not on the Final Exam
Graduation meant a whole new world away from the labels of outcast and freak, but a supernatural abduction leaves Corvina Dray with a hole in her memory and a deadly kiss.
Inexplicably drawn to a dark stranger in a back alley, Dray’s soul-sucking lip-lock lands her with a DB and the local PD on her trail. Then, a girl she doesn’t remember shows up out of nowhere and helps her dispose of the corpse.
Dray’s dead-body-bestie initiates her into an underground world with only one rule— expose the fae and suffer the consequences. But navigating this piranha-paradise to hunt down the maniac responsible for her transformation is likely to kill her… or worse.
Can Dray reverse the curse before she spends the rest of her life in an orange jumpsuit?
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Lost Girl meets Legacies
If you like your urban fantasy rife with sassy resilient heroines, diverse characters, and a hint of mystery be sure to check out the White Raven series today!
THE SOUL COLLECTOR: White Raven 2
It’s a bird, it’s a plane. No… it’s a murder-hornet!
Stuck in raven form after her run-in with the most insane wizard alive, Dray is content to focus on healing. But the djinn she negotiated help from has other plans. He sends a warning via stinger in mid-air, forcing Dray to shift before she’s ready. The hostile calling card parrots in her head as she plummets to the ground: Time’s up. Favor’s due.
Back on the asphalt, Dray barely has time to take a breath, or a step, before getting blasted by a second summons. She’s on the fae council’s radar, big time. No one else can root-out the maniac wizard who spliced her soul (Public Enemy No.1), so the council offers Dray a deal she can’t refuse. Being a high school outcast never prepared her for this kind of popularity contest.
Can she survive spying for the good guys while breaking the djinn (Public Enemy No.2) out of jail right under their noses?
THE BLADE OF BALANCE: White Raven 3
No job. No alliance. No clue…
This isn’t about Dray finding herself anymore. This is war. Her BFF-Familiar is holding the fort at the club. Wolf Boy is in uber Nexus protection mode, and the drive-her-mentalist is tracking a missing dragon.
It’s time to go hunting… but seeking the essence required to jumpstart the Blade of Balance drops Dray squarely in everyone’s crosshairs. Really, nowhere better to be than on the brink of social annihilation behind enemy lines. Unfortunately, the key to unlocking the power of the Blade lies with Dray’s less-than-strategic ability to negotiate with severely unbalanced forces… and deciphering the meaning of the final riddle.
If Dray is only the Seeker… who, then, is the Wielder?






